Monthly Archives: July 2005

We Could Be Heroes…

I’m probably only the millionth person to make that pun, but oh well…

I’ve been playing City of Heroes lately — I’m a level 11 technology blaster. Thankfully, it is only a 21 day trial because otherwise I would flunk out of school!

I tried Anarchy Online back when they made their basic game free, but I only lasted about an hour before I gave up. I couldn’t figure out what to do or where to go — and since they just made it free, everyone on there was just as clueless as I was! So City of Heroes is my first extended experience with a MMORPG. As a comic book geek, I couldn’t resist (check out my eBay auctions! I need rent money!!!), but although I enjoy the game and like the world, there are some interesting aspects.

For those that don’t know anything about it, basically, you are a superhero of your own making and you get assigned missions and defend the normal citizens. Some of the missions, most in fact, require you to team up with other heroes to successfully complete the mission. I’m sure most of the other MMORPG’s do that too, but, at least in the beginning, you don’t know anyone playing the game, so you have to ask strangers to team up with you. When you think of it, for computer nerds and comic book geeks, this is kind of odd. The game is basically forcing you to talk to strangers. I don’t like to ask people in a store for help! It creates a very odd situation where you are forced to socialize and work together to survive, but at least in my case there is no bonding at all. I’ve played 3-4 hours a day for a couple weeks and still don’t know anyone. So am I just anti-social, or is this a situation where we are learning to work with anyone without having any personal bonds? I won’t even get into all the waiting around that goes on…

Another interesting aspect, which, again, I’m sure is common to many MMORPG’s is that around every corner there are bad guys. In City of Heroes, they are mostly gangs and are usually robbing someone. However, sometimes they are just standing around, but you can attack them any way. That is kind of an odd message: “Regardless of what you happen to be doing, if you are a certain type of person, it is not only ok to attack you, but it is GOOD to do so.”

Then there are also the citizens. They are totally defenseless. Without you they will be eternal victims. Sure it’s a game, but it would be nice if these automatons had some sort of agency. I might be interesting if they combined City of Heroes with the Sims.

OK, well, I have over 2000 points in debt that I need to work off! Spoon!

Now that we’ve decided that no one knows what cinematic means…

I got a couple interesting comments on my last post about “cinematic” and I’ve tried read a couple things that might relate, but nothing to change my opinion that cinematic is really a vague and nearly meaningless term. I think that a lot of it has to do with perception. I often read people writing that a game is “just like being in a movie” and I really don’t know what that means. I am much more likely to feel like I am actually THERE rather than in a movie. Is that a different way of experiencing the world or is that just a difference of word choice???

Moving on from that issue, I’ve been thinking about another term that gets thrown around. This time I’ve been thinking about “medium.” I’m not sure that this term actually means anything. Even if it does, is it a useful term? Are videogames a medium??? My thing is that I always like to think of videogames as kinds of games. So are cards a medium? Are board games? I don’t think they are. If they aren’t, then why are videogames? Is this a useful distinction to make???? Any thoughts? Should we ban “medium” from our thoughts and vocabulary from our hearts and minds????

Can you define cinematic???

One of my least favorite words is “cinematic” because it seems to mean practically anything — especially when it comes to videogames. How often have we heard something in a videogame called, “cinematic?” The problem, however, is that it is an undefined term! What does cinematic mean???

Sure, cinematic, at it’s simplest level means something “like or of cinema” or “having the qualities of cinema.” But no one ever talks about the unique qualities of cinema when they use the term when talking about other mediums. It seems to me that when many people use the term, they aren’t even talking about the unique qualities of cinema, but qualities of cinema that may be evident in other mediums.

So my question is, does anyone actually define what they mean by “cinematic?” While some of the medium specificity stuff from early film theory is useful, I’ve not been able to track down anyone who actually defines cinematic. Surely someone out there has bothered to define it, haven’t they? If anyone knows of a definition of cinematic, please leave a comment!