Category: general

Moving Means Less Time for Blog Posts

I’m moving out of Bloomington and up to Kokomo in August so I’ve been pretty busy packing things, selling books I don’t want to move and generally recycling and throwing out things I don’t want. So I haven’t had much time to blog lately. I’ve been playing TF2 and a couple other things but nothing spectacular.

More posts in a couple weeks…

Spore is the new Black & White

I know I’m not the only one who doesn’t really get Spore but I have serious doubts as to whether or not this game is going to be any good. I fell fo rthe hype with Black & White but it was a better idea than a game. I’m not making the same mistake twice. I’m guessing that Spore is a better idea than game. I guess it will appeal to the same people who like the Sims but don’t see what is so great about it.

Once you create your creature then what? You set it loose and…? That is not my idea of a good time, baby…

There are different kinds of mods. Do we need more precise terms?

There are mods and then there are mods. Sure the general definition, say the wikipedia one, of the term mod fits a lot of them out there. Whether it is something like Counter-Strike which started off as a mod and introduces new gameplay styles or something like Minerva which is a single player mod for Half-Life 2 that could fairly easily fit into the world of Half-Life. Then there are unofficial patches like those for Vampire The Masquerade – Bloodlines. One one hand we have the creation of new content and on the other we have the fixing of content.

Recently, however, I ran into something that is somewhere in between. I bought Resident Evil 4 for PC a few months ago but only started playing it recently. I took so long to play it because I had heard that it was an inferior port from the console versions. However, then I ran across a website for Resident Evil 4 mods.

Now they call them mods but are they really? What I downloaded was a texture pack with textures from the Gamecube version but also a few newly made textures. Is it fixing the game like an unofficial patch? Is it creating new content? I don’t know.

I’m also curious as to why they go to this trouble. I’m glad they do so I can get a better experience playing the game but I’m just not sure what is in it for them?

I would write some more about it but I’ve got to go play some more…

Updated wordpress

I just went through the (at least for me) scary process of updating wordpress to the latest version. Luckily it worked pretty flawlessly. I’m hoping to get around to redesigning the template at some point in the next month or two. If anything seems wonky let me know.

Old Videogame Magazines are interesting

As part of my gaming research I’ve started looking at older gaming magazines. I always heard about how great Next Generation magazine was but I never read it. So I got some on ebay and I’ve only gone through 5-6 issues and already found some really interesting things.

One of those interesting things was in issue 48. In that issue they interview Gabe Newell and on page 143 of that issue they ask Newell about things he wanted in Half-Life that didn’t make it in and he mentioned something about Half-Life that I never heard before. Newell said,

“Probably the biggest aspect from a story perspective was Gordon’s wife. She actually was a co-worker who was in the lab with Gordon when everything starts to go to hell. Unfortunately, she didn’t work with some other parts of the game, and Marc Laidlaw had to convince me that leaving her out would make the rest of the story stronger.”

So Gordan Freeman originally had a wife! I wonder if they plan on bringing that story element back in a future installment of Half-Life? Unfounded speculation might guess ask if perhaps we have already met her but she doesn’t work for Black Mesa?

Screwed by Securom once again

Once again I’ve installed a crack when a game wouldn’t work because of securom.

This time it was Bioshock. I found a cheap copy on ebay and it arrived so I installed it. Unlike other securom games this time it actually installed. But they added some crappy online activation and it wouldn’t activate so I couldn’t play it.

So I go online and 5 minutes later I’ve downloaded the crack and I can now play the game I paid for. Of course I could have found it faster if I had only wanted to download the entire game and not just the crack because there are tons of cracked isos online.

So copy protection is good how? It only keeps me, who pays for the games, from actually playing the games and doesn’t seem to do anything from keeping the people who want to download it without paying for it.

Thanks for nothing securom…

Despite the best intentions gaming the library initiatives can have some odd results

Apparently today is “gaming in your library day.” While there is some controversy over having games at the library, I’m all for it. After all libraries have had movies and music for years so why not games?

While the university has had little extension library things in the dorms that rented out games and movies for years it is only in the last few months that they main library has begun to rent out games. They have a small collection of xbox, 360, PS2, PS3, Gamecube, and Wii games. Imagine my surprise though when I notice a floppy disk version of Dig Dug:
Dig Dug C64
Then I took a closer look at it and not only is it a floppy disk but it is for the Commodore 64!
Dig Dug C64

I can only imagine where they found that disk gathering dust back on some shelf somewhere.

If that weren’t interesting enough, I was in the library today and noticed two games had been added to the collection:
H.E.R.O. 2600
H.E.R.O. for the Atari 2600
Ghostbusters NES
and Ghostbusters for the NES.

I can only imagine how many other games they have floating around in the system somewhere. Of course it isn’t unusual that they would have some unusual items in a system as large as IU’s library but it does seem kind of unusual that they would put them out on the shelf. It makes me feel like hooking up my Atari and NES just so I can check out a couple of these!