Too Much Videogame History

I thought it would be good to try to provide a brief history of LAN parties and LAN games in the intro to my dissertation. This has turned out to be a surprisingly tough thing to do.

Although there seem to be no shortage of great books about videogame history, there still seems to be some big gaps. As useful as books like The Ultimate History of Video Games, Replay, and Phoenix: The Fall & Rise of Videogames are, I still had a lot of trouble finding the “first” game to allowed people to link together two or more personal computers together and play with one another. I’m not blaming these books at all because in all the history of videogames that is a pretty specific thing to try to find.

Moreover, finding the “first” of anything is pretty tough to do anyway if only in part because of the difficulty in defining what a “videogame” is. For example, Wikipedia has decided that “video” in “video game” traditionally refers to a raster display device if only because people who seems to be most interested in the article have chosen that definition.

I guess what I’m saying is that it would be nice if we could get some “new” history. Something that didn’t rehash the Atari-ET-Nintendo-Tetris highlights. Something that finds out something about the proto-videogames, home computing, and those other things.

2 Comments Showing 50 most recent
  1. Cristian Mancilla

    Such an investigation seems pretty appealing. I imagine it as the gathering of many different, individual stories. But it seems difficult to draw a plan.
    Let’s do it.

  2. See, I told you so! « Popular Culture Gaming

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