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Silent Hill is for yuppies…

I’ve been busy lately with end of semester stuff. Then the last couple days when I’ve had more time to post my internet has been down.

Using my free time, I took one for the team and went to see Silent Hill. Despite the lukewarm reviews and videogame expert Roger Ebert’s review, I have to offer my own thoughts:

The Silent Hill movie sucks. It is, however, a fairly accurate recreation of the experience of videogames. Not that the film is in any way like the game. I wouldn’t know because I’ve not played any of the games. However, while watching the movie I found myself lapsing between being interested and terribly bored. Of course, the parts that I found interesting were when all the weird stuff was going on. The parts that I was bored with were when there was lots of talking. That’s when I realized why the Silent Hill movie is like a videogame. The dull parts where we learn about the stupid story are the cut scenes while the parts where things actually happen are the game itself. Think about it, while people may talk about the weird and confusing stuff in the storyline of the game, the selling point of the game is really the weird creepy stuff, not the storyline. The same thing applies for the movie. I don’t’ really care why this weird shit is going on, I just want to see the weird shit!

The film is like a videogame in another way as well, but not the actual game it was based on. No, the Silent Hill movie is actually Super Smash Brothers. In SUper Smash Brothers, Nintendo takes all their characters and throws them together into a fighting games. In the Silent Hill movie, the creators took a bunch of elements from other horror movies and threw them together. Call it collage, call it bricolage, I call it Super Smash Brothers. Take one part mom and creepy girl from the Ring, one part stereotypical rural people, one part star of Lord of the Rings, one part Wicker Man, one part Children of the Corn and one part the Village. Stir and bake until golden brown.

The most irritating thing for me was, as the title of my post suggests, is that the main couple in the movie are apparently some super rich yuppies complete with all white living room with fancy all white furniture. Great, another film about the plight of the rich and beautiful and how evil and inbred rural people are. Don’t even get me started on the fact that the people that made the movie apparently have never set foot outside of a city in the first place…

Unfortunately, the creepiest part of the film was not the scary monsters, but the weird objectification of the mom. I can’t decide if I’m a prude or a pervert but I found it quite unsettling that this woman who spends the entire film being so motherly (and let’s not forget that the mom goes from lying on the floor shaking and screaming for anyone to help her to a little Linda Hamilton who will stop at nothing to save her child…) and yet we have lots of shots of her leaning over to reveal her cleavage and millions of shots of her running toward the camera without wearing a sports bra.

To wrap up, another review haiku:
I saw Silent Hill
I didn’t like it too much
It was blandtastic.

To wrap up this epic length post, our friend Roger Ebert pontificates about videogames lack of merit one again in his April 30, 2006 answerman column:

Q. I was surprised by “Silent Hill” director Christophe Gans’ incendiary comments about you in this month’s issue of Electronic Gaming Monthly, especially considering your positive review of his earlier work, “Brotherhood of the Wolf.” Gans phrased his comments to indicate he wanted you to read them.

David Seelig, Philadelphia

A. In the article, Gans praises video games as a form of art and says “The Legend of Zelda” was “a beautiful, poetic moment for me.” Asked about my opinion that video games are not art, he said “F— him. I will say to this guy that he only has to read the critiques against cinema at the beginning of the 20th century. It was seen as a degenerate version of live stage musicals. And this was a time when visionary directors like Griffith were working. That means that Ebert is wrong. It’s simple. Most people who despise a new medium are simply afraid to die, so they express their arrogance and fear like this. He will realize that he is wrong on his deathbed. Human beings are stupid, and we often become a–holes when we get old. Each time a new medium appears, I feel that it’s important to respect it, even if it appears primitive or naive at first, simply because some people are finding value in it. If you have one guy in the world who thinks that ‘Silent Hill’ or ‘Zelda’ is a beautiful, poetic work, then that game means something.”

Ebert again. I am willing to agree that a video game could also be a serious work of art. It would become so by avoiding most of the things that make it a game, such as scoring, pointing and shooting, winning and losing, shallow characterizations, and action that is valued above motivation and ethical considerations. Oddly enough, when video games evolve far enough in that direction, they will not only be an art form, they will be the cinema.

A tip on the early cinema: No wonder it was seen as “a degenerate version of live stage musicals,” since the talkies hadn’t been invented yet, and there is nothing more degenerate than a musical without sound.

Your comments on age and the fear of death are thought-provoking. You know, Christophe, the older I get, the more prudent I become in how I spend my time. As David Bordwell has pointed out, it can take at least 100 hours to complete a video game. Do you really feel you have mastered the mature arts to such an extent that you have that kind of time to burn on a medium you think is primitive and naive?

On my deathbed, I doubt that I will spend any time realizing that I was wrong about video games. Your theory reminds me of my friend Gene Siskel, who observed that nobody on his deathbed ever thinks: “I’m glad I always flew tourist.”

So the moral of the story is be an elitist asshole. Well, at least not everyone in the mainstream media is a hypocrite… So his justification for not giving videogames a fair chance is that he’s old??? That’s just ponderous man,

videogame syllabus notes

I working on a syllabus for a course on videogames and I’m messing around with some new tools. I am working on the syllabus using google’s online calendar and I”m writing this using writely. I just noticed that writely has a thing to post to blogs, so I figured I would try it out.

syllabus sections

  1. what is a game?
  2. videogame history
  3. videogame theory
  4. what is ethnography?

the problem is where does ethnography fit in within this? It must be taught early so to give the students a chance to get used to the notion. However, to alternate between the two will make the course seem less cohesive. So how to do it?
Perhaps there will be a way to insert a little bit of reading every day. but i don’t want to overdo the reading load. So how to do that?

That’s some good empowering there boys…

Wonderland has a story about a new website attempting to “empower female gamers.” This GirlsofCS seems to be nothing more than a Suicide Girls wannabe. One of the posters on Wonderland found that the site is owned by LANFusion where someone linked to a page on the GirlsofCS site where you can see the kind of “empowering” they are talking about. As I said over at Wonderland:

it doesn’t look like anything but yet another nudie site to me. Skinny 18 year old white girls… yawn.
I don’t see anything within the site itself that even talks about gaming.
If this is empowering, I don’t want to see what unempowered looks like…

I am going to have to start taking one for the team…

First I missed the Bloodrayne movie and now, I’ve missed my chance to see Stay Alive. The local theater monopoly Kerasotes has started something they call the Five Buck Club which is a deal where you get to see certain movies for the titular price of $5. Basically, it is an attempt to get people to come to movies that have been out a while and so its just a step between first run theaters and the dollar cinemas. However, it is only for films that have been out for a few weeks. Last week Stay Alive was still regualr price, and now, this week its gone! NOooooo!!!!!!!!!! I’m just going to have to start going to crapy movies on opening night if I want to make sure I see them… Can I deduct my tickets as research expenses???

I should have picked an easier line of research!

I”m currently in a class on Hollywood masculinity so I’m writing about the Aliens versus Predator games. (OK, not all of them. Unfortunately, I don’t have a Jaguar and I’m not really into RTS games.) However, to make my argument about the depictions of the different speicies and masculinity, I think I should rewatch the movies.
In this same class there are people wring about a movie they have chosen.
Now let me get this right, I have to play two games and an expansion pack AND watch seven movies for the same assignment they only have to watch one movie?!?!? Man, I am a moron!!! I should have been a film person!

Battlefield 2142 — Africa is for Europeans???

I’ve never really played the Battlefield games. I’ve got the original Battlefield 1942 around soemwhere and I played Desert Combat at an IU Lanwar a couple years ago, but that is about it.
The new issue of PC Gamer has a cover story about the new Battlefield 2142. It looks fun and all with mechs and stuff. However, I noticed one thing in the article that I found kind of disturbing. The article states:

War will take place over who gets the best of what’s left after a new ice age. While most of the fighting will take place in northern Africa (as only a quarter of the Earth’s surface is still livable under these dire circumstances, mostly centered around the equator), it’s certainly possible that Far East countries might join in the fun in future expansions. The two factions involved are “the American-European Alliance, made up of the American continents and most of Europe,” and the “Pan Asian Coalition, a combination of Russia, the Middle East, and India.”

So the equator is the only place habitable because of the ice age and the Western countries and the Far Eastern countries are fighting it out over the remaining land. Well, that sounds cool and all but last time I looked at a map the equator ran through South American and Africa. Isn’t it odd that there isn’t any mention of THE PEOPLE THAT ALREADY LIVE THERE???? One would think that a game set in Africa would feature, you know, Africans.

Of course this is just a preview and there is very little actual information out about the game, so who knows, maybe EA will suprise me and there actually might be some people from the place where the game actually takes place. Yeah, right. And maybe hell will freeze over too…

Oh snap! PC Gamer just got served!

A few months ago the US version of PC Gamer magazine changed their format. Now they have seperated their previews, reviews, and columns into sections based on genre. It’s interesting, but it raises questions of whether or not they might be throwing junk in just to make sure they have something to fill out that section that month. Apparently not all of the other gaming magazines are impressed with PC Gamer’s new format.
In Computer Gaming World, there is a feature called “5, 10, 15” in which they have little summaries from the magazine 5, 10, and 15 years ago. In the April 2006 issue CGW writes:

1996 – We had a wacky idea to break the entire magazine into sections by game genre. It was like a collection of minimagazines, each kicked off by a columnist followed by news, previews, and reviews. It was a bold, original idea with one problem: where to put the games that defy simple categorization? You could just cram them all into one section that runs the gamut. Or trash the idea altogether… just like we did by 1998.

What I’m playing…

I’m getting ready to write a paper about depictions of race — and in this case distinct species — in the Aliens vs. Predator videogames, so I’m replaying those. (except for the Jaguar version since I donn’t have an Atari Jaguar). I still think the first one is much better than the second one.

I also picked up Quake 4. I liked it. It was better than Doom 3. However, as lotsof others have pointed out, it is really linear with lots of locked doors that you have to unlock. Still, I liked it.

I got the dvd version of Quake 4 because it was the same price as the regualr version. It came with Quake 2 and the expansion packs for it. I’ve never played the the expansion packs, so I might install Quake 2 and find one of the source code mods and play through the expansion pack.

Back from Vancouver… again…

So I got back from presenting at the Society for Cinema and Media Studies in Vancouver. I had a pretty good time in Vancouver. However, the conference itself wasn’t all that usefull. Suprisingly, there aren’t that many people at a conference primarilly about film that are interested in videogames. Although the society changed its name a few years ago from teh Society for Cinema Studies to the current appellation, I think I heard people at teh conference say “SCS” more than “SCMS” by a factor of two to one. Sure, SCS is easier to say, but one can’t help but feel marginalized when someone says something to the effect that, “We shouldn’t forget television people. They get overlooked to often.” If television people get overlooked at SCMS, then one can only imagine what it is like to primarilly interested in a medium other than film or television!

However, take heart, because all but one of the graduate students from IU presented papers on topics other than film. The conference is going to be in CHicago next year, so I’ll probably go ahead and submit something again. If it was farther away than that, I might not bother. However, the more nonfilm or tv people go, the better. Anyone want to put together a panel for next year?

Also, I’ve added a couple more links to the blogroll on the main page, so be sure to take a look at them. I’ve got the links set for random since I don’t want to be responsible for prioritizing them. However, they are all nice blogs, so check them all out.